03/08/2017 - V1.2.2
- Fixed some typos and the numbering format.
- Fixed a sound issue.
- Improved the physics system with a knockback effect based on weapon force for players hit by weapons.
- Fixed the floating numbers for the effects damage count.
- Fixed the crown display in FFA mode.
- TDM Graveyard improvements.
- Players distribution system improved: guests will now play together whilst players whose level are less than or equal to 6 will play together and players whose level are greater than 6 will play together as well. This feature will increase game balancing.
- Sword damage has been increased to 350 (from 300). Cooldown has been decreased to 1.4s (from 1.7s).
03/03/2017 - V1.2.1b Patch
- Fixing a bug with weapons models.
- Improving new TDM map.
03/01/2017 - V1.2.1
- Introducing new map "Graveyard" for TDM mode with a random map system.
- Kills by effects, like fire effect of Magic Wand, are now correctly counted on leaderboard.
- Fix leaderBoard in game and scoreboard at the end of the game
- Improved Short Bow physics
- New skin added : Trumpet !
- Melee system improved. All weapons which have a range inferior of 100px are considerated as Melee weapon (currently only the Sword).
Bullet won't display anymore and melee weapons will deal instant damages where you are aiming for. The Sword is now a melee weapon. You can't throw the sword anymore because its range has been decreased to 80px.
- Adding static backdrop to end game screen so that it is now impossible to close it accidentally
- New model system for weapons. You can now buy new skins for a lot of weapons
- Knife damages have been increased to 95 (instead of 85)
- Shuriken damages have been increased to 75 (instead of 50)
- Blow-pipe poison damages have been increased to 35 per second (instead of 20). Initial shoot damages have been increased to 120 (instead of 100)
- Knife speed has been increased to 750 (instead of 700), and damages has been increased to 85 (instead of 80)
- Fix leaderBoard in game and scoreboard at the end of the game + GUI improvements
- Spawn invincibility duration has been increased to 6s (previously 4s)
- Adding a link for official BattleStick Partners
- Opening of BattleStick Official Forums : https://forums.battlestick.net
02/20/2017 - V1.2.0
Special Announcement : As the BattleStick community continues to keep growing, our team decided to bring BattleStick to the next level.
You will be able to create or join Clans, we just released a new Matchmaking System with a Rounds System. We are also working on balancing even more the game to avoid 'newbie' fragging. A lot of new stuff is coming. Stay tuned for more information. Have fun on BattleStick.net !
- Players who play with a throwing weapon (like axe) no longer see it when it is reloading
- New matchmaking system and improvements for player load balancing. The system will be more scalable and stable. When you are in a game, you can still press M and choose a different weapon or skin
- Improved anti-cheat system
- Respawn System
- End game screen with score
- Player nickname is now static. Once chosen you can't change your nickname
- Fixing bug for the teleport beacon
- Adding pre-roll videos while game loading
- Nickname length decreased to 12 characters, only letters [a-zA-Z]
01/11/2017 - V1.1.9
- Adding a cooldown indicator for the mines
- New mine type added : Teleportation Beacon !
- Dismembering rate increased when dying
- Friends invitation system to same room now available
- Guests are now able to join TDM mode with an invitation link
- Timestamp has been added in chat area and improve text color
- if you have ideas or suggestions to improve the game please contact us : firstname.lastname@example.org we love feedbacks from our community
- New title marker added : it will allow players to see BattleStick Administrators, Developers and so on. Identified by a text above their name.
- Official DiscordApp channel for BattleStick.
- The classical FFA map is now back !
- Golden crossbow damages has been decreased from 350 to 325, cooldown has been decreased from 4000 to 3500. A lot of players complaint about the fact it was a too powerful weapon. We did some tests and decided to do some modifications.
12/01/2016 - V1.1.8
- Saving nickname for next login
- Changing GUI for character names, lifebar and adding level
- Increasing bullet duration before it disappear after colliding
- New free weapon snowball
- New winter map for FFA, new theme for TDM
- Team mode is now be unlocked at level 1.
- Assets quality reworking
- Adding invulnerability for 3.5s when you spawn, TDM mode only
- Increasing arrow speed of Shortbow
- Increasing damage of Magic Wand.
- Improving spells effects.
11/09/2016 - V1.1.7
- New effect system for weapon lke poison, fire and magic shield. The blow pipe has now a poison effect available.
- Changing leaderboard sorting system, now using "kills"
- Max life decreased to 800 HP instead of 1.000
- Fixing issue with Free coins button
10/02/2016 - V1.1.6
- GUI menu modifications
- Persistent chat, appearance improvements
- New weapon : Sword, very short range but high damages, available level 10
- Level required for TDM game mode decreased to 3
- Pit hole trap fixed
- Prevent tchat hacking :)
08/04/2016 - V1.1.5
- The in-game chat is now available
- Zeus toothpick damages have been increased from 160 to 185
- The weapon restriction for FFA mode has been disabled
07/06/2016 - V1.1.4
- There is now weapon restriction for FFA mode. You can now only play in FFA mode with weapons unlockable before the level 4.
- The TDM map has been improved.
- Fixing a bug with the free coins (50 coins each 20 minutes).
- New death sound added.
07/02/2016 - V1.1.3
- The stickiller is here : this is the first magical weapon with linear projectile trajectory.
- The Zeus Toothpick is now available : take advantage of the power of gods !
- Fixed a display bug about bullets.
- Exclusive background music added.
- The TDM map has been improved.
- Coins drop rate has been multiplicated by 2.
- Start hit points increased to 600.
06/26/2016 - V1.1.2
- Fixing a score saving issue. Sometime the score was not properly saved.
- A test community chat has been added. It will be able for few days.
06/24/2016 - V1.1.1
- Fixing a coin rewarding rate for the King in FFA mode.
- Fixing lag issues, especially in TDM mode.
06/21/2016 - V1.1.0
- New game mode and thus a new map : Team Deathmatch (TDM), fight an other team ! 6 vs 6 stickmen.
- 3 new skins : Princess ( a soft touch for girls in this brutal game) , Rock (for mountain lovers ) and Bob (our favorite sponge !).
- Increasing damages of the blowpipe from 105 to 120
- Improving GUI especially player names and menus
- The bomb can now be detonated 1s at least after being dropped. (previously it was 500 ms)
- We added an extra top score column in the leaderboard for TDM game mode.
- Networking and collision improvements.
05/28/2016 - V1.0.0
- New free coins amount and delay : 20 coins each 15 minutes
- When you kill a king you earn now 5 coins instead of 10
- When you are the king and you kill a regular player you earn 2 coins instead of 3
Changelog beta version
- Improved server performances, few bug fixed
- Linux and Mac binaries on Steam now fixed
- Improved GUI skin. A new settings modal has been created which will allow you to set up the graphic mode and controls
- Map modifications (removing a camper spot)
- All ads have been removed
- A new skin : Stick Cena and a new weapon, the Blowpipe !
- Improving overall game performances and new low graphic mode available
- A leaderboard issue has been fixed
- When you kill a player, your character shout a funny sound, depending your skin, 25% chance.
- Improving physics over network.
- Leaderboard for the first 30 best players added
- Decreasing max life of the king from 1250 to 1000
- "Joigning ..." bug fixed when pressing the enter key to join a room
- Golden crossbow damages decreased to 350 instead of 425
- Axe damages decreased to 305 instead of 325
- killing a regular player make you earn 1 coin
- killing a regular player when you are the king make you earn 3 coins
- When killing a player you earn 30 XP
- Fixing server bugs
- Improving server room system to gather the players in the better way as possible
- Increased coins earned when you kill a king from 5 to 10
- When you are a king and you kill a player you earn 1 coin
- 2 more skins : the scientist and the cowboy (premium) ! Improving skins rendering too
- Adding weapons stats in the shop
- Bug fixed with Steam Account and coins, sometime if you log in with a Steam Account you don't get any coins from kills, the issue is now fixed
- Improving bullets physics
- New camera system for long shoot over the map, the camera now follows smoothly your mouse pointer
- New aim cursor